Corellia StarDrive NovaDive "Liberator-II" Jedi starfighter
Succeeding the Republic's Liberator as one of the Jedi Order's starfighters of choice, the Liberator-II variant of the NovaDive builds on its predecessor as a snubfighter ideal for the independent missions of a Jedi Knight. Equipped with an astromech socket and a hyperdrive, the Liberator-II is essentially a NovaDive with a few minor service life extensions and small-scale modifications to meet the needs of the Jedi Order. Primarily intended as an all-purpose starfighter capable of ferrying a Jedi Knight from system to system, it can still hold its own in the context of a larger battle, especially when aided by the famed flying reflexes of Jedi aces. Twin BlasTech HMC-15 medium laser cannons provide reliable if unexceptional firepower during a dogfight, and dumb-fired multiple-launch rocket pods allow for limited strikes against larger targets.
Primary Weapon: Laser Cannon
Secondary: Rocket Pods
System: Booster Recharge
Miscellaneous: Upgrades should select for engine power/regen, as well as turning rate to assist in dogfights. Distortion Field is recommended, but Quick Charge Shields also work. Lightweight Armour is mandatory, obviously. Range Capacitor, Dampening Sensors, and Turning Thrusters round it out.
Iaera's notes: This is what Iaera has been flying (more or less) since day one! The idea is based heavily on the canon Liberator and Striker starfighters used by the Jedi Order of this time period, with the NovaDive serving as the logical upgrade from those older fighters. As a T1 scout with Rockets, it's perfectly capable of DPSing down anything that lingers in your sights, and excels in a hunter/killer role against enemy gunships. It has the engine power to move around the map with utter impunity, and no gunship can escape it. Its only real weakness is dedicated bomber/gunship deathballs, where there are simply too many mines, drones, and railguns making survival impossible.