Seems like a fun list. Did you have particular worldbuilding questions, or just looking for general feedback or possible collaborative storyline links?
Any and all of those things. Inspiration can come from the strangest places.
Wraiths are still pretty active in Hutt Space, and we are still slowwalking a few Hutt/Mando/Dar'Manda rivalries coming out of the fall of the Eternal Empire, if any of that would be useful. ... Could be fun to figure out a few of my Hutt NPC's in coordination with your crime empire. We've also been establishing some of our own Freeports similar to Mek'sha in the Mid-Rim, which may attract the attention of some Hutts and other nonaligned factions.
That could work. Technically I have no lore whatsoever for the Mandos hidden in the Dump so there is a lot of room for development. Mandalorian stuff is well outside of my element, but I was going to use those decos doggone it! :P
Our Dar'Manda antagonists have been running a slaving ring and looking for vulnerable Zakuulan and other refugee groups... could be possible the Wraiths track a raid to the Dump too, although pissing off your local Hutt could make things interesting.
The wraiths could indeed track back people being funneled through that camp. Now Sebboja is not a high ranking Hutt. He's a middle management looking to climb.
They could easily tangle with him without having an impossible foe to face.
However, that also raises the issue that I have almost no lore for Sebboja either. I need to flesh his character out, but that's going to take even more creative juice and my brain is squeezed a little dry already. Spiteful is a trait not a character.
Caben's niece Nylaa has a Rishi hideout as well, a few of us are helping a new guild member play through the Shadow of Revan era and doing some time-jumped stuff, might be nice to have some other places to RP as we catch them up. She also has some long-term smuggling and logistics connections there into the present.
I actually turned the back end of my Rishi into the post-apocalyptic remnant of Zythia, decided Daimren and the Wraiths have established some relief efforts and a few low-key Safehouses there. We have a nice Shantytown and mini-casino built into the ruins.
That sounds cool. If there were more hooks, that area could be all sorts of stuff. While I have not formed any lore around what planet the resort and refugee camp are on, it's not Rishi specifically but it could still be used for Rishi RPs. One of the reasons I wanted an interconnected backstory for several strongholds is so there would be many hooks for different kinds of players. That way, you could feasibly have very different RPs going on but everyone is still connected to the same story and can hop around and mingle between plots if they like.
One thing I am vaguely curious about with my stronghold is whether to not it is possible to actually hit another player in my PVP arena because that is where I put the "rough" market which is full of decos. I originally set it up so that there could be plenty of cover in the case a shootout occurred.
Caben has also been relegitimazing Wysan Unlimited Shipbuilding's status within the Republic now that we've cleared some of our names in the Wraiths... possibly a wedding on the horizon for him too with his old smuggling parter, Nyss who kept his business going after his presumed "death." They've been trying to snatch up some of the contracts on Corellia and other Core Worlds in the wake of the new conflict, unsure of the nature of Darykon's more legitimate business dealings, but another possible way we might cross paths, for good or ill.
Going off this, I think I will make Darykon's legitimate business middleman logistics. He doesn't get things from point A to B himself but he puts people in contact with people makes fees simplifying the process for others. This will make it easier for him to be a mover of things that are less legitimate as well.
So far, it looks like I need to come up with defining characteristics for:
- Sebboja
- Darykon
- The Mandos that operate out of the Dump
This might lead to more lore to accommodate both their traits and where they operate. Also, I now have a job for Darykon so that is a start for his character.